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Hell Hopper (Stock # EMC3113)

$13.00

Hell Hopper (Stock # EMC3113)

Availability: 14 in stock

SKU: EMC3113 Category:

Stock # EMC3113

The Hell Hopper: Fantasy Monster miniature. , a classic Arduin beast.

Quantity is one figure, manufactured in four pieces.

Shown are two different paint schemes to give you an idea on how to paint some of these nasties!

Designed for use in 25-32 mm miniature ranges.

This miniature is supplied as a RAW metal casting and is sold as an unpainted model.

Painted picture is for reference only.

Crafted by: William Watt

Reference paintings by: William Watt

Arduin II stats:

Battle Factor (BF): 1 for every 2 HP, plus 50 base.
HP: 18-90
MRS: 7%
AV: 10(AC 4)
Speed: 90′ ground, can hop 15′; 400′ air.
CF: 10-17.
Number: 1-8.

Attacks: On the ground, they bite for 1-6 (the smallest) to 2d12 (the larger), plus 1d8 to 10d8 venom. They may also use their tongue to snare a victim and draw him in to be bitten. In this case, if the victim fails to escape at the next opportunity, he is automatically hit for full bite and venom damage on the Hell Hopper’s next action, andhas a 20% chance of suffering a RCH. On the Hell Hopper’s subsequent action, the victim will be swallowed, suffering full bite damage again as well as 3d8 acid for that action and each subsequent action, until he is completely dissolved (200% real damage). In the air, they buffet opponents with their wings (1d3+1), and will also bite, though they rarely use their venom in the air. They never attack in the air with their tongue.

They are the sky mounts of the Gatwani.

They are immune to acids, poisons, and venoms and save vs fire (to zero damage!) 50% of the time. They have infravision and regular to 300′ and also taste so bad that characters that even have the ability “taste bad to monsters” wont taste bad to a Hell Hopper – unless the victim is immune to acid!